Nightmare Frontier Raid Fear Planner Tool
Plan Nightmare Frontier raids by selecting Fears to preview Dreadweaver pressure, hazard tendencies, and crafting focus before you deploy.
The Raid Fear Planner exists because Nightmare Frontier’s hardest mistakes happen in the Hideout, three clicks before a District loads. You pick scavengers, you pick Fears, you pick the exam.
How to use it
- Select the Fears you intend to bring.
- Read the combined pressure notes.
- Decide if the cocktail matches your goal (farm, climb, practice).
- Rebuild classes if the ecology demands it (Crew Builds).
- Enter the District with a written extract condition (Extraction Strategy).
Select Fears on your roster
Check every Fear you plan to bring. The planner summarizes pressure overlap and farming focus.
Raid readout
Select at least one Fear to preview the raid ecology.
Pressure notes:
Crafting focus:
Ringleader advice:
Why planners beat vibes
Fear selection decides Dreadweaver families, hazard tendencies, and carcass materials (Fears, Dreadweavers). Players who skip this step reinvent the same wipe: wrong parts, wrong monsters, wrong pride.
Suggested workflows
- Trophy hunt: force the required Fear, keep others mild (How to get trophies)
- Climb: avoid triple stillness-punishers (Beat Nightmare Levels)
- Deadwood drill: bring forest pressure on purpose (Deadwood)
- Payday: prioritize Compound materials (Compounds & crafting)
Related tools and guides
Use the Extraction Helper mid-raid when greed whispers. Refresh combat verbs in Combat & Ricochet and routing in Districts & Map.
Plan the nightmare—or it plans you.
Planner case studies
Case 1: Trophy needs puppets + you also queued Deadwood “for fun.” Result: melee pressure plus anti-still exams. Fix: drop the fun Fear.
Case 2: Climb night with three armor brutes and no hazard plan. Fix: add control tools or lower level.
Case 3: Payday farm with mirrored deception fears and no ricochet handgun. Fix: swap a gun before launch via Items.
Run the planner every time a scavenger swap changes Fear identity. Thirty seconds here saves a thirty-minute corpse walk. Continue with Fears, Dreadweavers, and Crew Builds.
Frequently Asked Questions
Quick answers drawn from how Nightmare Frontier actually plays.
What does this tool do?
It helps you visualize how Fear picks combine into encounter pressure and farming focus before a raid.
Is it a substitute for in-game data?
No. It is a planning aid based on publicly described Fear → Dreadweaver design. Always confirm live patch behavior in-game.
How many Fears should I select?
Select the Fears on your intended roster—usually a handful—then minimize overlapping unfairness.
What page should I read next?
Fears overview, Extraction Strategy, and Crew Builds.